Tessellation
- Display render tessellation
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Shows or hides (default) the tessellation triangles so that you can have more control while adjusting settings.
Note: This option does not display displacement mapping.In the main Maya window, select Modify > Convert > Displacement to Polygons to preview the effect of your tessellation and displacement together, then discard the generated polygon object when you are finished previewing.
- Refresh tessellation
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When advanced tessellation with min screen is on, the tessellation only updates when refresh is pressed.
- Triangle count
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This is the number of render triangles in the surface when a tessellation is displayed.
- Curvature tolerance
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See Curvature Tolerance in Set NURBS Tessellation Options.
- U Division Factor, V Division Factor
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See U Division Factor, V Division Factor in Set NURBS Tessellation Options.