• Help Home
  • English (US)
    1. English (US)
    2. 简体中文
    3. 日本語
Maya
    • What's New in Maya 2025
    • Maya 2025 Release Notes
    • Maya Installation Help
    • Getting Started
    • Basics
    • Managing Scenes, Files, and Projects
    • Interoperability
    • USD for Maya
    • Flow Retopology for Maya
    • Modeling
    • Animation
    • Character Animation
    • Unreal Live Link for Maya
    • Character Effects and Environment Building
    • Motion Graphics
    • Simulation and Effects
      • Simulation and Effects
      • Bullet Rigid and Soft Body Dynamics
      • nDynamics Simulation Framework
        • nDynamics Overview and Concepts
        • Create passive colliders for Nucleus objects
        • nCaching
        • nDynamics Reference
          • nDynamics menus
          • nDynamics nodes
      • nParticles
      • Fluid Effects
      • Maya Fields
      • Effects and Effects Assets
      • Work with connections between dynamics objects
      • Dynamics Windows and Editors
      • Maya Classic Dynamics
    • Bifrost for Maya
    • Working in Bifrost
    • Bifröst Fluids for Maya
    • Lighting and Shading
    • LookdevX
    • Rendering
    • Arnold for Maya
    • Customizing Maya
    • Keyboard Shortcuts
    • Environment Variables
    • Scripting
    • Technical Documentation
    Share
    • Email
    • Facebook
    • Twitter
    • LinkedIn
     
     

    nDynamics Reference

    Topics in this section
    • nDynamics menus
    • nDynamics nodes
    Parent topic: nDynamics Simulation Framework

    Was this information helpful?

    Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. Please see the Autodesk Creative Commons FAQ for more information.

    • Privacy Statement
    • Legal Notices & Trademarks
    • Report Noncompliance
    • © 2025 Autodesk Inc. All rights reserved