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Intro to Maya - Coloring and shading objects

In this video, Maya instructor Matthew Chan shows you how to create the most useful lights in Maya, how to display them in the Viewport along with shadows, and how to adjust their properties..

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In this lesson, we use what we learned in lessons 4 and 5 to add life to our rocket scene via lighting and shading. Specifically, this tutorial will teach you about:
  • Directional lights and Image based lights
  • Applying multiple different materials to a single object, including reflections and brushed metals.
  • Reusing materials
  • Applying texture maps and bump maps
  • Applying a dirt coat
  • Using the Hypershade

The IBL used is courtesy of: https://hdrmaps.com/freebies/above-the-clouds

Other files used: https://areadownloads.autodesk.com/wdm/maya/htm_maya101_rocket.zip

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