Use these options to set the attributes of assets created when you select Create assets.
. See alsoCreate Asset Effect
- Operation
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Determines whether the asset is created or previewed.
- Create asset
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When you select Apply or Apply and Close, an asset is created.
- Preview contents
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When you select Apply or Apply and Close, all the objects that would be included in the asset are highlighted. However, an asset is not created.
- Name
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The name of your asset.
Include Options
- Include Connected
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Automatically includes any non-shader nodes that the currently selected nodes are connected to into the asset.
- Include Shaders
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Automatically includes any shading nodes that the currently selected nodes are connected to into the asset.
- Include Hierarchy
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Automatically includes the specified nodes, relative to the selected nodes, into the asset. You can include related shape nodes, hierarchy below, hierarchy above, or all of the above.
Publish Options
- Selection Transform
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If a single object is selected, this option automatically publishes it as the selection transform.
- Transform Attributes
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If Selection Transform is on, this option automatically publishes the selection transform’s Translate, Rotate and Scale attributes to the asset.