To access this tool by selection nParticles > Sprite Wizard from the FX menu set.
The particle Sprite Wizard simplifies the process for displaying a texture image or image sequences on particles. The particle Sprite Wizard leads you through the steps necessary to associate image files with sprites. You can assign a single image or a sequence of images to each particle. The images can be assigned randomly, or using various criteria such as the particleID or a ramp. You can also edit the sprites once you’ve created them with the Sprite Wizard.
The Sprite Wizard automatically:
- Assigns a Lambert material to the particle object
- Adds a creation expression and runtime expression that enables all the wizard options
- Connects a ramp to the Sprite Num Ramp attribute
- Sets the particle render type to Sprites and adds the attributes for sprites
- Assigns the images you specify to the sprites