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LookdevX for Maya 1.5.0

The latest update to LookdevX introduces the Ramp node, which enables the creation of gradients in your graph.

What's New in LookdevX for Maya 1.5.0

  • Ramp node

    This update introduces the Ramp node, which enables the creation of gradients in your LoodevX graph.

  • Typeless node workflow

    In LookdevX 1.5, nodes of different types will have their connections automatically adjusted so that they can be easily connected and inserted into shader graphs. For advanced workflows, converter utility nodes are available that allow manual control of node type conversions.

  • Viewport support for Arnold materials

    In the last release, we introduced the feature to display Arnold materials in the viewport when using the MaterialX data model. With this update, we expanded the list of supported nodes, now including:

    • Shuffle
    • Bump2d
    • Range

See LookdevX for Maya v1.5.0 Release Notes for the full list of new features, improvements, and bug fixes.

  

To learn about LookdevX for Maya, watch the tutorials on Maya Learning Channel.

To get familiar with the workflow, see Getting Started with LookdevX.

To get involved with LookdevX development, visit the official Autodesk beta community.

For more information, visit LookdevX for Maya online help.

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