You can modify fluid behavior and appearance by modifying the attributes of the container, modifying the attributes of any fluid emitters in the container, and by converting the fluid to polygon geometry.
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Modifying Fluids
Topics in this section
- Changing fluid container size
- Dynamically resize a fluid container
- Controlling auto-resized boundaries
- Auto-resizing fast moving and high resolution fluids
- Change fluid resolution
- Change the size of a fluid container
- Set a fluid container to dynamically resize
- Change the resolution of a fluid
- Set fluid attribute ramps
- Change dynamic fluid behavior
- Using external forces (fields) with fluids
- Change fluid behavior at the container boundaries
- Define an arbitrary falloff region for fluid containers
- Liquid simulation setup
- Converting fluids to polygons
- Convert a fluid object to polygons
- Set fluid output mesh properties
- Setting the output mesh color set
- Use fluid attribute presets
Parent topic: Fluid Effects