The final stage in creating Fluid Effects is to render the scene. Fluid effects render seamlessly with the rest of your scene. There are some special settings you need to be aware of when rendering fluids.
- Prepare to render fluids
- Cast fluid shadows onto objects
- Cast shadows onto fluids (fluids receive shadows)
- Set the properties of rendered images
- Render scenes with fluid effects
- Optimize rendering times
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Improve the render quality of fluids
Note: You can render Maya fluids as volumes or surfaces using Arnold for Maya or your preferred 3rd party renderer, and you can attach them as 2D or 3D textures.