Updated Universal Scene Description (USD) plug-in adds the ability to control USD cameras directly within the native Maya viewport.

- Control USD cameras in the native Maya viewport
With USD for Maya 0.30, you can now use the native Maya viewport's camera controls, such as tumbling, tracking and dollying, to manipulate USD cameras.
- Reload references for prims
The Outliner now lets you reload references, payloads and nested references for prims.
- Set the outliner text color for USD prims
A new Object Display option in the Attribute Editor lets you set the text color for USD prims in the Outliner.
- Export a Maya USD proxyShape as a USD reference
We have added a new export option that lets you export a Maya USD proxyShape as a USD stage, which references the USD layer containing the original stage.
See USD for Maya 0.30.0 Release Notes for the full list of new features, improvements, and bug fixes.
To upgrade Maya USD, see Installation Instructions.
To get familiar with USD terminology, see USD terminology and composition.
For an overview of the USD workflow, refer to Get Started with USD for Maya.
To learn about Maya USD, watch the tutorials on Maya Learning Channel.
To develop with with Maya USD, see API documentation for Maya UFE and MEL commands.
For more information and to get involved with USD development, visit the official Autodesk Maya USD GitHub community.