With Unreal Engine and Maya on the same system, you can export scenes directly to your Unreal project.
Note: If you don't see the
File > Send To Unreal options, ensure that the GamePipeline.mll plug-in is loaded.
To export the scene to your Unreal project
- Select
File > Send To Unreal > Set Unreal Project, then browse to select a valid, local Unreal project and click
Select.
(You need to set the project only once. It's not necessary to set the project again for subsequent export operations.)
- Select
File > Send To Unreal, then select
All (to export the whole scene) or
Selection (to export only selected objects).
Maya exports the selected objects or the entire scene to the specified Unreal project folder, so you can immediately import the file into your Unreal level.