- Found in the Modeling menu set.
Create
- Loft
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Skins a surface along a series of profile curves.
Select Loft Options.
to set the - Planar
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Creates a planar (flat) surface within a boundary curve.
Select Planar Options.
to set the - Revolve
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Sweeps out a surface by revolving a profile curve around a pivot point.
Select Revolve Options.
to set the - Birail
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Creates a surface by sweeping between a series of profile curves along two path curves. The resulting surface can maintain continuity with other surfaces. The Birail Tool has options for sweeping 1, 2, or 3 (or more) cross sectional curves along the two path (rail) curves. The resulting surface is interpolated through the profile curves.
Select Birail Options.
to set the - Extrude
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Creates a surface by sweeping a profile curve along a path curve.
Select Extrude Surfaces Options.
to set the - Boundary
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Creates a surface by filling between boundary curves.
Select Boundary Options.
to set the - Square
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Creates a four-sided surface by filling a region defined by four intersecting boundary curves. The resulting surface can maintain continuity with surrounding surfaces depending on the options set. In order for a square surface to be created, the four boundary curves must intersect, and you must select the curves in either a clockwise or counter-clockwise direction. You can ensure the curves intersect by snapping their end points to a common grid line, or by magnet snapping the end point of one curve to the end point of another.
Select Square Options.
to set the - Bevel
-
Creates beveled transition surfaces from a profile curve.
Select Bevel Surfaces Options.
to set the - Bevel Plus
-
Lets you create beveled transition surfaces with a much higher degree of control than regular Bevel.
Select Bevel Plus Options.
to set the
Edit NURBS Surfaces
- Duplicate NURBS Patch
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Creates new surfaces from the selected NURBS patches.
Select Duplicate NURBS Patches Options.
to set the - Align
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Makes the edges of surfaces tangent or curvature continuous.
Select Align Surfaces Options.
to set the - Attach
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Joins two surfaces together into a single surface.
Select Attach Surfaces Options.
to set the - Attach WIthout Moving
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Attaches the selected curves or surfaces by reshaping their ends, rather than moving the objects.
- Detach
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Splits a surface into multiple surfaces at the selected isoparms.
Select Detach Surfaces Options.
to set the - Move Seam
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Moves the seam of a closed/periodic surface to the selected isoparm.
- Open/Close
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Converts a surface between open and closed/periodic.
Select Open/Close Surface Options.
to set the - Intersect
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Creates curves on surface wherever two surfaces intersect.
Select Intersect Surfaces Options.
to set the - Project Curve on Surface
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Creates curves-on-surface by projecting a 3D curve onto a surface.
Select Project Curve on Surface Options.
to set the - Trim Tool
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Hides parts of the surface defined by curves-on-surface.
Select Trim Tool Options.
to set the - Untrim
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Undoes the last trim or all trims to a surface.
Select Untrim Options.
to set the - Extend
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Extends an edge of a surface.
Select Extend Surface Options.
to set the - Insert Isoparms
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Adds an edit point isoparm at the selected isoparm.
Select Insert Isoparms Options.
to set the - Offset
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Creates a copy of the selected surface, offset a certain distance.
Select Offset Surface Options.
to set the - Round Tool
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Creates rounded transition surfaces along the edges between existing surfaces.
Select Round Tool Options.
to set the - Stitch
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Lets you stitch points, edges, or surfaces together.
- Select Stitch Surface Points Options. to set the
- Select Stitch Edges Tool Options. to set the
- Select Global Stitch Options. to set the
- Surface Fillet
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Creates a fillet surface (Fillet Blend Tool), a circular fillet surface (Circular Fillet), or a fillet surface with configurable bias (Freeform Fillet) between two existing surfaces.
- Select Circular Fillet Options. to set the
- Select Freeform Fillet Options. to set the
- Select Fillet Blend Tool Options. to set the
- Sculpt Geometry Tool
-
Use this tool to sculpt NURBS, polygons, and subdivision surfaces.
For a description of the tool options, see Sculpt Geometry Tool Options.
- Surface Editing
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Attaches a manipulator to the surface you click that lets you set the position and shape at arbitrary points on the surface.
Select Surface Editing Tool Options.
to set the - Booleans
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Trims two surfaces to create the appearance of boolean operations.
Select NURBS Boolean Options.
to set the - Rebuild
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Performs various operations on the selected surface.
Select Rebuild Surface Options.
to set the - Reverse Direction
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Reverses or swaps the U and V directions of the selected surface.
to set the