- MAYA_WORKSPACES_ALWAYS_SHOW_TAB
- Preserves the tab/gripper handle when dragging a window or tool outside of its container. This lets you redock windows using the Tab (for example, with the Attribute Editor or Toolbox), or the Gripper Handle (for example, with the Time Slider or Command Line) after undocking them on some Linux systems (Centos 7.4.1708 and KDE 4.14.8) which previously did not allow it.
Set the environment variable to 1 to dock and undock windows as normal.
- MAYA_DEBUG_NO_SIGINT_HANDLING
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When running Maya standalone on the Linux platform, if Maya exits with a 0 status when you try to end the Python process using kill -2 or kill -2 python-bin, you can set the environment variable MAYA_DEBUG_NO_SIGINT_HANDLING = 1 for Maya to exit with a non-zero status.
- __GL_MAYA_OPTIMIZE
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The NVIDIA® Linux driver 295.59 disables certain OpenGL optimizations and may affect Maya's performance. If performance loss occurs, set this variable to 1 to enable optimizations. To work around problems with NVIDIA optimizations, set this variable to 0 to disable optimizations. This variable is disabled by default.
- MAYA_MMSET_DEFAULT_XCURSOR
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Creates a left pointer cursor to use when resetting the cursor on use of the Marking Menus. Useful when using GNOME window managers that otherwise revert back to the default "X" cursor.
- MAYA_SOUND_SCRUB
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Disables the ability to scrub sound.
- MAYA_SET_PARENT_HINT
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Set to 0 to disable the parenting of windows.
- MAYA_STYLUS_DEVICE
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If you have customized the name of your stylus, you can set this environment variable to the same stylus name for Maya to recognize the device.
- MAYA_SET_XERROR
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Allows the user to force the XError handler to be reinstalled.
- MAYA_FORCE_SHOW_ACTIVATE
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Use this environment variable to help ensure that pop-up windows are raised to the top of the list when using Gnome desktop (metacity window manager).
- MAYA_ACTIVE_STEREO_REFRESH
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Use this environment variable to force a viewport refresh when Active Stereo is on, and after the hotbox/menu has been dismissed.
- XLIB_SKIP_ARGB_VISUALS
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Disables ARGB visuals from being considered when an application requests possible visuals for use. This variable is useful when the X desktop composite extension is enabled.
- MAYA_TTIP_OFFSETX
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Allows the Maya tool tip to be offset in the horizontal (X) direction by the given number of pixels.
- MAYA_TTIP_OFFSETY
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Allows the Maya tool tip to be offset in the vertical (Y) direction by the given number of pixels.