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LookdevX for Maya v1.8.0 Release Notes

Release Highlights

OpenPBR Supported by FBX

image for OpenPBR

FBX now supports OpenPBR, allowing the export and import of the OpenPBR material to and from other DCCs that also support OpenPBR, such as Autodesk 3ds Max.

Improved Publishing Workflows

  • Embedded textures in node definitions are now supported.
  • Global libraries not listed in LookdevX preferences can be added when Compounds are published.
  • Defaultgeomprop values are propagated when making a connection to a new port.
  • Defaultgeomprop information is now displayed on an input, and the value is not editable.
  • Details of a published compound are now found in the Info tab.
  • New icons for Compounds and Functional Node Graphs have been added to the Outliner and LookdevX to help distinguish them.

Improved Interaction on Mac

  • The Maya preferences for one- or two-button mouse tracking are now supported in LookdevX.
  • Panning in LookdevX is enabled by using the Command+LMB.

Generative Textures API Improvements

  • Python plug-ins are now explicitly registered.
  • Node states for plug-ins are now saved correctly and persist across the session.
  • Implemented python bindings for widgets.

Color Management

What's Fixed

MaterialX LOOKDEVX-4213
Validation failure for empty compound port connections LOOKDEVX-4062
[Vnn] Regression LOOKDEVX-4057
Error when selecting funtional node graph in the outliner LOOKDEVX-4040
[Functional NG] Cannot correctly set values on functional node graph ports LOOKDEVX-4005
Inconsistent timestamps in LookdevX artefacts leads to cut_id mismatches LOOKDEVX-3994
Crash on "MxSetAttrCommand" execute funtion LOOKDEVX-3978
Crash when interacting with a published Instance LOOKDEVX-3973
[defaultgeomprop] External connections to a compound port don't remove its defaultgeomprop LOOKDEVX-3969
[defaultgeomprop] Make editable creates ports that have both a value and a defaultgeomprop LOOKDEVX-3967
[MTLX] Maya attribute editor breaks if switching from color to float image node LOOKDEVX-3892
LookdevXViewportMenu.mel LOOKDEVX-3824
[To Integrate 1.8] [MTLX] Exploding a Compound does not preserve input values LOOKDEVX-3818
Reparenting solo'd compound crash Maya LOOKDEVX-3809
Deleting a compound output creates invalid state on connected node LOOKDEVX-3791
Deleting a promoted port should revert to the last know values of the port LOOKDEVX-3785
[UI] Color ports are editable inside non-editable compounds LOOKDEVX-3784
Issue with creating compound and promoting port LOOKDEVX-3775
[USD] Lag when changing parameter values on mtlx nodes LOOKDEVX-3773
"Graph Materials from Selected" menu item should be disabled on home screen LOOKDEVX-3763
Node that replaces a node with a different type causes update issue LOOKDEVX-3574
[Functional NG] Publish option should be hidden for functional node graphs LOOKDEVX-3571
[Functional NG] Cannot delete ports on functional node graphs LOOKDEVX-3570
Crash when making a node with validation warning editable LOOKDEVX-3566
[Functional NG] Renaming a functional nodegraph input crash Maya LOOKDEVX-3561
Publishing dialog category option does not show the group if there is only one node LOOKDEVX-3472
[Functional NG] Cannot correctly promote ports inside of functional node graphs LOOKDEVX-3269
Adsk_ramp alpha channel values should be clamped to 0-1 LOOKDEVX-3228
Infinite submenu structure when two classification levels share the same name LOOKDEVX-3048
Promoted file port remains active LOOKDEVX-2413


Known Limitations

Re-ordering or renaming tabs does not trigger dirty scene LOOKDEVX-1431
Adsk_ramp only works on the first UV tile LOOKDEVX-4405
MaterialX Node Validation Warning/Error Causes UI Freeze LOOKDEVX-4095
Adsk_converter nodes are not removed after fixing port type inside a compound LOOKDEVX-4004
"Reapply Rules to Scene" should reload the Image node with new colorspace changes LOOKDEVX-3997
LookdevX on Linux (Ubuntu) installs without version so only one can be installed at a time. LOOKDEVX-3807
Bad performance with multiple MaterialX Documents LOOKDEVX-3721
Performance is very low when creating a large number of shaders LOOKDEVX-3686
Crash when clicking on the Image node file path LOOKDEVX-2680
[MTLX] Promoting Mtlx image file port changes colorspace of a texture LOOKDEVX-2502
Samples field missing in some some nodes in USD graph LOOKDEVX-3913
Adding a global library through pusblishing requires a "Reload Node Library" to see the new library LOOKDEVX-4037

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