For a description of the Set Range utility, see Set Range.
To set the range using the Set Range utility
- In a texture’s Attribute Editor, map the Set Range utility to an attribute.
The texture attribute changes as soon as you map it to the Set Range utility.
- Click the box you mapped the attribute to. The Set RangeAttribute Editor appears. Adjust the values as necessary.
Set Range Attributes
- Value
-
Maya maps this value from the old range (Old Min to Old Max) into the new range (Min to Max).
- Min/Max
-
The minimum and maximum value in the new range.
- Old Min, Old Max
-
The minimum and maximum value in old range.