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Mudbox
    • Mudbox Release Notes
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      • Getting Started
      • Basics
      • Interoperability in Mudbox
        • Model file formats
        • Export paint layers
        • Importing models
        • Import UVs
        • Import and export using FBX
        • Import a reference image
        • Import an image as a texture map
        • Import and export objects with creasing and hard edges
        • Import Mudbox files from earlier versions
        • Import PTEX files
        • Import topology changes
        • Rebuild subdivision levels for an imported mesh
        • Save or export your work
        • Sending files between 3ds Max and Mudbox
        • Send files to Maya, 3ds Max, Softimage, and Flame
        • Sending Maya image planes to Mudbox
        • Sending Maya blendshapes to Mudbox
        • Transfer properties between meshes
        • Troubleshoot file import and export
        • Troubleshoot mesh errors
        • Use the same system units in 3ds Max and Mudbox
        • Send To option is greyed out
      • Sculpting
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    Topics in this section
    • Model file formats
    • Export paint layers
    • Importing models
    • Import UVs
    • Import and export using FBX
    • Import a reference image
    • Import an image as a texture map
    • Import and export objects with creasing and hard edges
    • Import Mudbox files from earlier versions
    • Import PTEX files
    • Import topology changes
    • Rebuild subdivision levels for an imported mesh
    • Save or export your work
    • Sending files between 3ds Max and Mudbox
    • Send files to Maya, 3ds Max, Softimage, and Flame
    • Sending Maya image planes to Mudbox
    • Sending Maya blendshapes to Mudbox
    • Transfer properties between meshes
    • Troubleshoot file import and export
    • Troubleshoot mesh errors
    • Use the same system units in 3ds Max and Mudbox
    • Send To option is greyed out

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