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Using textures with materials

The Texture and Layered Texture assets can be attached to Material properties. Except for the Diffuse property, however, shaders are needed to see the result in the viewer. To see the textures or result of textures, see the following table:

Material propertyTextureShaderAdditional asset
DiffuseTexture and Layered Texturen/an/a
Emisive, Ambient, Specularity, Shininess, Transparency, Reflectivity, DisplacementTexture and Layered TextureORSDK shadersn/a or depends on the shader
Normal Map and Bump MapTexture and Layered TextureBump Map shader or Dynamic LightingAt least one Light in the scene.

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