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    Testing shaders, textures, and materials

    Depending on how heavy your scene is, you may want to test it out before applying a texture to your models.

    To test a texture:

    1. Drag a cube object into the scene from the Asset browser.
    2. Apply the shader, texture, or material you want to test by dragging it from the Asset browser onto the cube.
    3. Adjust the settings for the shader, texture, or material using the settings in the Navigator window.
    Parent page: Textures

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