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Making an object transparent

To make an object transparent:

  1. Drag the Flat shader from the Asset browser and drop it on a model in the Viewer window.

  2. Select Append.

  3. Adjust the object’s brightness with the Luminosity slider, if desired.

  4. Choose a form of transparency for the object with the Transparency Type menu.

  5. Adjust the amount of transparency applied to the object with the Transparency Factor slider.

    If there is a texture applied to the object, its Alpha channel is affected. If there is no texture, the object’s material Transparency property is affected.

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