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    Using shaders with advanced material settings

    The following shaders work with various Material settings. See also Using textures with materials.

    ShaderAdvanced Material settings
    Flat, Light, and Dynamic LightTransparency
    ReflectionReflectivity
    Bump Map, Dyanamic LightBump Map and Normal Map
    ORSDK shadersDisplacement
    ORSDK shadersTexture or Layered attached to a Material property. Only the Diffuse property does not need a shader. See Using textures with materials.
    Parent page: Surfaces

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