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MotionBuilder 2026 Release Notes

Welcome to MotionBuilder 2026. These release notes describe known limitations, issues, and fixes included in this release. To learn about the new features and updated workflows, see What's New in MotionBuilder 2026 and What's New in MotionBuilder 2026 SDK.

For complete MotionBuilder configuration, licensing and deployment options, see MotionBuilder Installation.

What's Fixed

General
Hang when inspecting an audio clip MOBU-12194
Optical tool marker values listed vertically are not readable MOBU-12041
Values cut off and difficult to edit in relation constraint boxes MOBU-11944
Send to active connection UI element missing MOBU-12206
MotionBuilder doesn't start maximized MOBU-12227
Shortcut key and contextual menu not always working properly MOBU-12225
USD
USD Stage not always rendered when loading an FBX file MOBU-12241
File I/O
Certain scenes crashing on File > New MOBU-12233
Crash with FBX scenes containing invalid data in some of its LayerElement parts MOBU-12218
Crash when loading a scene with multiple Cycle Creator Time Marks MOBU-12219
Crashes when loading scenes with deleted custom keying groups MOBU-12231
Story
Crash when dragging & dropping clip in Story MOBU-12237
Ripple manipulator could be stuck once used MOBU-12223
Character glitch when writing to a Story clip MOBU-12236
FCurves
Crash when calling FBFCurve.KeyDelete on an orphan FCurve MOBU-12226
Crash when plotting with the plot period of 0 MOBU-12220
Constraints
Texture translation/scaling properties have different behavior from previous versions MOBU-12221
Devices
Crash when selecting an input device MOBU-12222
SDK
runtime error when getting QStyle object from a QWidget MOBU-12211
import PySide6.QtUiTools fails MOBU-11828
QtUiTools.loadUiType returns None MOBU-12184
Stack reserve size has decreased to 1 MB MOBU-12228
Crash when calling FBDevice.RecordingStartTime MOBU-12232

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