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MotionBuilder 2026.1 Release Notes

Welcome to MotionBuilder 2026.1. These release notes describe known limitations, issues, and fixes included in this release. To learn about the new features and updated workflows, see What's New in MotionBuilder 2026.1 and What's New in MotionBuilder 2026.1 SDK.

For complete MotionBuilder configuration, licensing and deployment options, see MotionBuilder Installation.

What's Fixed

General
Character Extensions Property Reference not being saved MOBU-12303
Applying a Pose to a non-Control Rig object doesn't work with auto-key active MOBU-12296
Crash after Undo and Redo for Number of control nodes MOBU-12294
Crash when loading a scene with HUD MOBU-12292
Crash on macro relation constraint deletion MOBU-12291
Properties of type "Float" within an FBX file are not loaded MOBU-12129
Take end frame is not an integer value on new scene MOBU-12322
UI
Child's indent should be right of parent's indent MOBU-12312
Focus issue with docked Qt tool MOBU-12290
Timeline take list drop down does not show all takes with multiple monitors MOBU-12289
Viewer
Normals not updated on mesh with Skeleton Deformers MOBU-12328
Story
Folder icon is too big MOBU-12362
Recording in memory causes flicker at gimbal rotation MOBU-12327
Crash after creating a folder track MOBU-12428
FCurve
Right-click on Key button doesn't bring up the Key At Time dialog MOBU-12297
Render
Picture Format is not properly reflected from the second pane MOBU-12316
SDK
Remove deprecated CUDA API to prevent crashes MOBU-12293

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