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Snapping

Snapping gives you control when measuring, moving, rotating, and scaling objects in Navisworks.

Snapping works when you are using Measure tools or when using transform and animation gizmos.

  • When using Measure tools, snapping is always active with cursor feedback.
  • When using the gizmos, snapping is only active when you are dragging the ball in the middle of the gizmo. In this case, no snapping cursor feedback is provided.

Points and snap points are automatically snapped to. You can set the cursor to snap to the nearest vertex, edge, or line when you pick geometry. You can also adjust the snapping angle and the snapping tolerance that are used when you rotate geometry.

Different cursors feed back what is being snapped to:

CursorDescription
  No snap, but a point on a surface is found.
  A vertex, point, snap point or line end is found to snap to.
  An edge is found to snap to.
  A surface is found to snap to (when using measure tools only).

Geometry in Navisworks is tessellated with triangles, and therefore, the cursor snaps to edges that may appear to be in the middle of a face. Consider viewing the model in hidden line mode (Viewpoint tab > Render Style panel > Mode drop-down > Hidden Line ) to clarify which vertex or edge the cursor is snapping to.

Toggle Snapping

  1. Click the Item Tools tab and slide out the Transform panel.
  2. Click Snap Item .

Customize Snap Settings

  1. Click the application button > Options.
  2. In the Options Editor > Interface node, click the Snapping option.
  3. On the Snapping page > Picking area, select the check boxes for all required snaps, and enter the snapping Tolerance. The smaller the value, the closer the cursor must be to a feature in the model before it snaps to it.
  4. In the Rotation area, enter the multiplier for the snapping angle into the Angles box, and the snapping tolerance into the Angle Sensitivity box. The smaller the value, the closer to the snapping angle the cursor must be for snap to take effect.
  5. Click OK.

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