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    Manually create or retopologize a mesh with Quad Draw

    The Quad Draw tool lets you create new meshes that are constrained to another object or plane. You can use Quad Draw to:
    In addition to creating new polygons, the Quad Draw tool can also be used to refine existing polygon meshes. This includes:
    • Adding new quads
    • Adding new edge loops
    • Changing the layout of existing components
    • Filling holes
    Topics in this section
    • Retopologize a mesh with Quad Draw
    • Retopologize a GPU cache node
    • Create quad strips with Quad Draw
    • Extend edges with Quad Draw
    • Add polygons with Quad Draw
    • Insert an edge loop with Quad Draw
    • Tweak the position of components with Quad Draw
    • Fill holes with Quad Draw
    • Delete components with Quad Draw
    • Relax vertices with Quad Draw
    • Quad Draw Tool hotkeys
    Parent topic: Retopology Tools

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