Cameras
Find physical lens attributes and camera projection modes, such as perspective, orthographic, omnidirectional stereo, custom matrix, and spherical, Peters, vertical cross, and horizontal cross map. VRED provides options for standard tonemappers, such as Reinhard Luminance/RGB, Logarithmic Luminance/RGB, and Filmic Tonemapping. Beyond lens flares, fog, glare, glow, motion blur, and depth of field (realtime and stillframe), VRED also supports ACES color space for all RGB tonemappers, camera blend maps, backplate matching, and camera collision detection. Pro even offers physical camera, luminance, and illuminance advanced tonemapping.
For videos on camera settings, see Cameras.
- For a general overview, see Working with Cameras
- For Motion Blur and Depth of Field, see Interactive Depth of Field in OpenGL
- For postprocessing, glow, glare, and fog, see the following:
- Vignette, Glow, and Glare video
- Working with Fog
- Working with Lens Flares
- Image Processing Tab
- For perspective match to align objects to backplate, see Working with Perspective Match