Working with the Curve Editor
Animation > Curve Editor
Use the Curve Editor to create and edit animations. The animation curve of an object indicates when and where it should be within the scene’s coordinate system. Use it to control curvature and acceleration during animation.
Open the Timeline (Animation > Timeline) to help when animating.
For reference information on the Curve Editor, see About the Curve Editor.
How to Create an Animation Curve
In the Menu Bar, select Scene > Scenegraph and select an object.
Select Animation > Curve Editor.
When a node is selected in the Library to the left, its animated channels are listed to the right.
Drag the vertical line in the Curve Editor to select the moment when you want the object to reach a certain position.
If it helps, open the Timeline (Animation > Timeline) for more accurate frame navigation.
Select an object or a channel.
Select
Key All Channels or
Key Selected Channels to set a key for the selected channels.
Tip:Press F to scale and center curves to fit the view.
Drag the vertical slider (or Timeline slider) to select a different frame, then re-key the selected properties for that frame.
Curves are generated with a smooth transition between the two frames where keys were set.
How to Edit an Animation Curve
In the Curve Editor, click the node you want to change.
Drag the key to change its frame position or drag the yellow curve handles to edit the curvature (tangent) between two keys.
How to Create Animation Blocks for the Clip Maker
Animation curves cannot be dragged directly into the Clip Maker. Animation curves have to be convert into a block element, then these block elements can be used in the Clip Maker.
To quickly animate an object moving from one place to another, as well as its material, try the Clip Maker Wizard.
Once something has been animated, if the Curve Editor isn't open, click
(the Curves icon) in the Quick Access toolbar to open it.
In the Curve Editor, select an element from the Library, then click
(Create an animation block element). This adds a block element to the Curve Editor Library.
How to Add a Block to a Clip
Select Animation > Clip Maker to open the Clip Maker.
Click
and select Clip to create a clip.
From the Curve Editor, drag the block onto the new clip in the Clip Maker to add the block to a clip. Expand the clip to see the block. A clip appears in the Clip Maker timeline to the right.