Vulkan Improvements (2026.2)
We have added support for OpenColorIO and grading and display cluster auxiliary visualizations, and made some additional improvements to Vulkan.
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Display Cluster
Since applications like Powerwall or Cave require the VRED Display Cluster, we added the following to improve the multi-display environment experience:
- We added support for OpenColorIO for the color grading in the Display Cluster and for the Tonemapping > Sensor Response option for the Physical Camera tonemapper in Vulkan.
- When using a display cluster with Vulkan, we added support for auxiliary visualization nodes, such as manipulators, annotations, measurements, and VR avatars, which can now be rendered. There are, however, other auxiliary visualization nodes, such as the View Cube, that are still not supported and, therefore, not visible when using a display cluster with Vulkan.
Improvements
Find the following Vulkan improvements in 2026.2:
Improved the raytraced and raytraced ambient occlusion environment shadow quality when DLSS is disabled.
Environment Shadows 2026 Environment Shadows 2026.2 

- We made enhancements to realtime antialiasing that increased performance and decreased memory usage. This automatically decreases VRAM usage by up to 10% when enabled and used along with realtime raytracing effects, such as Raytraced Reflections, Raytraced Ambient Occlusion, or Raytraced Environment Shadows.