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How to stitch and validate solids in Fusion 360

Technical Support

Issue:

How to stitch surface bodies together to make a solid body in Fusion 360, and validate imported surface bodies to repair broken solids. 

Solution:

To create a solid body from a surface body in Fusion 360


Using tolerance in Stitch command

When Stitch command tolerance is smaller than the surface gaps in the model, the command fails to join/close the gaps. In this example, the command fails to join/close hole when tolerance is 0.548 mm.

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When Stitch command tolerance is larger than the surface gaps in the model, the command will join/close the gaps. In this example, the command succeeds when the tolerance is 3.836 mm.

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A successful Stitch command will result in a solid body if the stitched surfaces create a watertight body: 

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Using the Validate command on imported surface bodies

  • Validate is used to close/repair surface bodies in Fusion 360, often when imported bodies are surface bodies.

  • The validate command is listed under Inspect and will only appear when the Design History is turned off.


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Products:

Fusion; SimStudio;

Versions:

all;

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