Add internal mirror symmetry to a T-Spline body
Learn how to use the Mirror - Internal tool to add internal mirror symmetry within a T-Spline body in Fusion.
- In the Design workspace, Form contextual environment, select Symmetry > Mirror - Internal
.
- Select two faces on the T-Spline body.
- Select one of the Possible symmetries from the dropdown list.
- Click OK.
A green symmetry line displays on the T-Spline body in the canvas. When you modify geometry on one side of the T-Spline body, the geometry on the other side of the line of symmetry updates to match.
Tip: If symmetry could not be detected from the selected faces, continue to pick symmetrical edges and points on either side of the desired symmetry plane.
Note: You can also add symmetry in the dialog as you create a T-Spline primitive (box, sphere, quadball, etc.).
Remove symmetry from a T-Spline body
Select a body and select Symmetry > Clear Symmetry.
Tips
- A single body can have multiple mirror symmetries applied.
- Use circular symmetry to create designs with uniformly spaced features such as a showerhead.