RevolveFeatureInput.setAngleExtent Method
Parent Object:
RevolveFeatureInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/RevolveFeatureInput.h>
Description
Defines the extent of the revolution to be at a specified angle. An angle and whether the extent is symmetric or only in one direction is specified. If it's not symmetric a positive or negative angle can be used to control the direction. If symmetric, the angle is the angle on one side so the entire angle of the revolution will be twice the specified angle. Use an angle of 360 deg or 2 pi radians to create a full revolve.
Syntax
"revolveFeatureInput_var" is a variable referencing a RevolveFeatureInput object.returnValue = revolveFeatureInput_var.setAngleExtent(isSymmetric, angle)
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"revolveFeatureInput_var" is a variable referencing a RevolveFeatureInput object.
#include <Fusion/Features/RevolveFeatureInput.h>
returnValue = revolveFeatureInput_var->setAngleExtent(isSymmetric, angle);
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Return Value
boolean |
Returns true if successful |
Parameters
isSymmetric |
boolean |
Set to 'true' for a revolve symmetrical about the profile plane |
angle |
ValueInput |
The ValueInput object that defines the angle of the revolution |
Samples
Version
Introduced in version August 2014