HoleFeatureInput.creationOccurrence Property
Parent Object:
HoleFeatureInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/HoleFeatureInput.h>
Description
In order for geometry to be transformed correctly, an Occurrence for creation needs to be specified when the Hole is created based on geometry (e.g. a face or point) in another component AND (the Hole) is not in the root component. The CreationOccurrence is analogous to the active occurrence in the UI A value of null indicates that everything is in the context of a single component.
Syntax
"holeFeatureInput_var" is a variable referencing a HoleFeatureInput object.
# Get the value of the property. propertyValue = holeFeatureInput_var.creationOccurrence
# Set the value of the property. holeFeatureInput_var.creationOccurrence = propertyValue |
"holeFeatureInput_var" is a variable referencing a HoleFeatureInput object.
#include <Fusion/Features/HoleFeatureInput.h>
// Get the value of the property. Ptr<Occurrence> propertyValue = holeFeatureInput_var->creationOccurrence();
// Set the value of the property, where value_var is an Occurrence. bool returnValue = holeFeatureInput_var->creationOccurrence(value_var); |
Property Value
This is a read/write property whose value is an
Occurrence.
Version
Introduced in version August 2014