TriadCommandInput.transform Property
Parent Object:
TriadCommandInputDefined in namespace "adsk::core" and the header file is <Core/UserInterface/TriadCommandInput.h>
Description
Gets or sets the current position, orientation, and scale of the triad using a transformation matrix.
Syntax
"triadCommandInput_var" is a variable referencing a TriadCommandInput object.
# Get the value of the property. propertyValue = triadCommandInput_var.transform
# Set the value of the property. triadCommandInput_var.transform = propertyValue
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"triadCommandInput_var" is a variable referencing a TriadCommandInput object.
#include <Core/UserInterface/TriadCommandInput.h>
// Get the value of the property. Ptr<Matrix3D> propertyValue = triadCommandInput_var->transform();
// Set the value of the property, where value_var is a Matrix3D. bool returnValue = triadCommandInput_var->transform(value_var);
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Property Value
This is a read/write property whose value is a
Matrix3D.
Version
Introduced in version May 2022