MarkingMenuEventArgs Object
Derived from: EventArgs ObjectDefined in namespace "adsk::core" and the header file is <Core/UserInterface/MarkingMenuEventArgs.h>
Description
The MarkingMenuEventArgs provides information associated with the marking and context menu being displayed.Methods
Name | Description |
classType | Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
Properties
Name | Description |
firingEvent | The event that the firing is in response to. |
isValid | Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
linearMarkingMenu | Provides access to the linear marking menu. |
objectType | This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object. It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |
radialMarkingMenu | Provides access to the radial marking menu. |
selectedEntities | Returns the currently selected entities that the user left-clicked over. These provide the "context" of what should be displayed in the menu. This can be an empty array in the case where they clicked in a open area within the graphics window. |