ProjectedTextureMapTypes Enumerator
Description
The different types of projected texture maps.Defined in namespace "adsk::core" and the header file is <Core\CoreTypeDefs.h>
Methods
| Name | Value | Description |
| AutomaticTextureMapProjection | 0 | The default projection that is determined automatically. |
| BoxTextureMapProjection | 2 | A texture map that is projected from six orthogonal planes as if the body was in a box and each plane of the box is projected onto the body. |
| CylindricalTextureMapProjection | 4 | A texture map that is projected as a cylinder onto the body. |
| PlanarTextureMapProjection | 1 | A texture map that is projected onto the body along a single direction. |
| SphericalTextureMapProjection | 3 | A texture map that is projected as a sphere onto the body. |
