ConstructionAxes.createInput Method
Parent Object:
ConstructionAxesDefined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionAxes.h>
Description
Create a ConstructionAxisInput object that is in turn used to create a ConstructionAxis.
Syntax
"constructionAxes_var" is a variable referencing a ConstructionAxes object.# Uses no optional arguments. returnValue = constructionAxes_var.createInput()
# Uses optional arguments. returnValue = constructionAxes_var.createInput(occurrenceForCreation)
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"constructionAxes_var" is a variable referencing a ConstructionAxes object.
#include <Fusion/Construction/ConstructionAxes.h>
// Uses no optional arguments. returnValue = constructionAxes_var->createInput();
// Uses optional arguments. returnValue = constructionAxes_var->createInput(occurrenceForCreation);
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Return Value
Parameters
occurrenceForCreation |
Occurrence |
A creation occurrence is needed if the input is in another component AND the construction axis is not in the root component. The occurrenceForCreation is analogous to the active occurrence in the UI.
This is an optional argument whose default value is null. |
Samples
Version
Introduced in version August 2014