Setup.fixtures Property
Parent Object:
SetupDefined in namespace "adsk::cam" and the header file is <Cam/CAM/Setup.h>
Description
Gets and sets the fixtures associated with the setup, which are represented by an ObjectCollection of models, where a model can be an Occurrence, BRepBody, or MeshBody. To be able to set models as fixtures, the fixturesEnabled property has to be set first.
Syntax
"setup_var" is a variable referencing a Setup object.
# Get the value of the property. propertyValue = setup_var.fixtures
# Set the value of the property. setup_var.fixtures = propertyValue
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"setup_var" is a variable referencing a Setup object.
#include <Cam/CAM/Setup.h>
// Get the value of the property. Ptr<ObjectCollection> propertyValue = setup_var->fixtures();
// Set the value of the property, where value_var is an ObjectCollection. bool returnValue = setup_var->fixtures(value_var);
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Property Value
This is a read/write property whose value is an
ObjectCollection.
Version
Introduced in version May 2020