TangentRelationshipInput Object
Derived from: Base ObjectDefined in namespace "adsk::fusion" and the header file is <Fusion/Components/TangentRelationshipInput.h>
Description
Defines all of the information required to create a new tangent relationship. This object provides equivalent functionality to the Tangent Relationship command dialog in that it gathers the required information to create a tangent relationship.Methods
Name | Description |
classType | Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
Properties
Name | Description |
faceOne | Gets and sets the first BRepFace object that will remain tangent to the set of specified tangent faces. |
isValid | Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
objectType | This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object. It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |
tangentFaces | Gets and sets a single BRepFace object that is part of the body that faceOne will remain tangent to. All of the faces of the body will be used when computing the tangent relationship. |