InputChangedEventArgs Object
Derived from: EventArgs ObjectDefined in namespace "adsk::core" and the header file is <Core/UserInterface/InputChangedEventArgs.h>
Description
Provides a set of arguments from a firing InputChangedEvent to a InputEventChangedEventHandler's notify callback method.Methods
Name | Description |
classType | Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
Properties
Name | Description |
firingEvent | The event that the firing is in response to. |
input | Returns the command input that has just changed. |
inputs | Returns the collection of command inputs that are associated with the command this event is being fired for. |
isValid | Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
objectType | This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object. It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |