MachineLibrary.importMachine Method
Parent Object:
MachineLibraryDefined in namespace "adsk::cam" and the header file is <Cam/Machine/MachineLibrary.h>
Description
Import a given machine at a specific location. The machine will be stored in the library. Throws an error, if the given URL is read-only.
Syntax
"machineLibrary_var" is a variable referencing a MachineLibrary object.returnValue = machineLibrary_var.importMachine(machine, destinationUrl, machineName)
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"machineLibrary_var" is a variable referencing a MachineLibrary object.
#include <Cam/Machine/MachineLibrary.h>
returnValue = machineLibrary_var->importMachine(machine, destinationUrl, machineName);
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Return Value
URL |
Returns the URL of the newly imported machine, or null if the import failed. |
Parameters
machine |
Machine |
The machine that should be imported. |
destinationUrl |
URL |
The URL to the folder where to save the machine. |
machineName |
string |
The name of the machine that should be created due to the import. The name can be extended if the asset already exists at given location to ensure a unique name. |
Version
Introduced in version April 2023