Application.lightingEnvironment Property
Parent Object:
ApplicationDefined in namespace "adsk::core" and the header file is <Core/Application/Application.h>
Description
Gets and sets the current lighting environment to use when rendering the graphics.
Syntax
"application_var" is a variable referencing an Application object.
# Get the value of the property. propertyValue = application_var.lightingEnvironment
# Set the value of the property. application_var.lightingEnvironment = propertyValue |
"application_var" is a variable referencing an Application object.
#include <Core/Application/Application.h>
// Get the value of the property. LightingEnvironments propertyValue = application_var->lightingEnvironment();
// Set the value of the property, where value_var is a LightingEnvironments. bool returnValue = application_var->lightingEnvironment(value_var); |
Property Value
This is a read/write property whose value is a
LightingEnvironments.
Version
Introduced in version November 2025