HoleFeatureInput.participantBodies Property
Parent Object:
HoleFeatureInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/HoleFeatureInput.h>
Description
Gets and sets the list of bodies that will participate in the hole.
If this property has not been set, the default behavior is that all bodies that are intersected by the hole will participate.
This property can return null in the case where the feature has not been fully defined so that possible intersecting bodies can be computed.
Syntax
"holeFeatureInput_var" is a variable referencing a HoleFeatureInput object.
# Get the value of the property. propertyValue = holeFeatureInput_var.participantBodies
# Set the value of the property. holeFeatureInput_var.participantBodies = propertyValue
|
"holeFeatureInput_var" is a variable referencing a HoleFeatureInput object.
#include <Fusion/Features/HoleFeatureInput.h>
// Get the value of the property. std::vector<Ptr<BRepBody>> propertyValue = holeFeatureInput_var->participantBodies();
// Set the value of the property, where value_var is a BRepBody. bool returnValue = holeFeatureInput_var->participantBodies(value_var);
|
Property Value
This is a read/write property whose value is an array of type
BRepBody.
Version
Introduced in version January 2017