UserInterface.commandTerminated Event
Parent Object:
UserInterfaceDefined in namespace "adsk::core" and the header file is <Core/UserInterface/UserInterface.h>
Description
Gets an event that is fired when a command is terminated.
Syntax
-------- Import ---------
# Import fusion360utils folder, which includes event_utils.py. from ...lib import fusion360utils as futil
-------- Global variables ---------
# Global variable used to maintain a reference to all event handlers. local_handlers = []
-------- Connect the handler to the event. ---------
# "userInterface_var" is a variable referencing a UserInterface object. # "userInterface_commandTerminated" is the event handler function. futil.add_handler(userInterface_var.commandTerminated, userInterface_commandTerminated, local_handlers=local_handlers)
-------- Event handler function definition ---------
# Event handler for the commandTerminated event. def userInterface_commandTerminated(args: adsk.core.ApplicationCommandEventArgs): # Code to react to the event. app.log('In userInterface_commandTerminated event handler.')
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-------- Global variables ---------
# Global variable used to maintain a reference to all event handlers. handlers = []
-------- Connect the handler to the event. ---------
# "userInterface_var" is a variable referencing a UserInterface object. # "MyCommandTerminatedHandler" is the name of the class that handles the event. onCommandTerminated = MyCommandTerminatedHandler() userInterface_var.commandTerminated.add(onCommandTerminated) handlers.append(onCommandTerminated)
-------- Event handler class definition ---------
# Event handler for the commandTerminated event. class MyCommandTerminatedHandler(adsk.core.ApplicationCommandEventHandler): def __init__(self): super().__init__() def notify(self, args: adsk.core.ApplicationCommandEventArgs): # Code to react to the event. app.log('In MyCommandTerminatedHandler event handler.')
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--------- Required include files. ---------
#include <Core/UserInterface/UserInterface.h> #include <Core/UserInterface/ApplicationCommandEvent.h> #include <Core/UserInterface/ApplicationCommandEventHandler.h> #include <Core/UserInterface/ApplicationCommandEventArgs.h>
--------- Event handler class definition and global declaration. ---------
// Event handler for the commandTerminated event. class MyCommandTerminatedEventHandler : public adsk::core::ApplicationCommandEventHandler { public: void notify(const Ptr<ApplicationCommandEventArgs>& eventArgs) override { // Code to react to the event. ui->messageBox("In MyCommandTerminatedEventHandler event handler."); } } _commandTerminated;
--------- Connect the handler to the event. ---------
// "userInterface_var" is a variable referencing a UserInterface object. // Connect the handler function to the event. Ptr<ApplicationCommandEvent> commandTerminatedEvent = userInterface_var->commandTerminated(); if (!commandTerminatedEvent) return;
bool isOk = commandTerminatedEvent->add(&_commandTerminated); if (!isOk) return;
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Property Value
This is an event property that returns an
ApplicationCommandEvent.
Version
Introduced in version November 2015