ConstructionPlaneInput.creationOccurrence Property
Parent Object:
ConstructionPlaneInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionPlaneInput.h>
Description
In order for geometry to be transformed correctly, an Occurrence for creation needs to be specified when the ConstructionPlane is created based on geometry (e.g. a planarEntity) in another component AND (the ConstructionPlane) is not in the root component. The CreationOccurrence is analogous to the active occurrence in the UI
Syntax
"constructionPlaneInput_var" is a variable referencing a ConstructionPlaneInput object.
# Get the value of the property. propertyValue = constructionPlaneInput_var.creationOccurrence
# Set the value of the property. constructionPlaneInput_var.creationOccurrence = propertyValue
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"constructionPlaneInput_var" is a variable referencing a ConstructionPlaneInput object.
#include <Fusion/Construction/ConstructionPlaneInput.h>
// Get the value of the property. Ptr<Occurrence> propertyValue = constructionPlaneInput_var->creationOccurrence();
// Set the value of the property, where value_var is an Occurrence. bool returnValue = constructionPlaneInput_var->creationOccurrence(value_var);
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Property Value
This is a read/write property whose value is an
Occurrence.
Version
Introduced in version August 2014