ConstructionPlaneInput.setByOffset Method
Parent Object:
ConstructionPlaneInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionPlaneInput.h>
Description
This input method is for creating a construction plane that is offset from a planar face or construction plane at a specified distance. This can result in a parametric or non-parametric construction plane depending on whether the parent component is parametric or is a direct edit component.
Syntax
"constructionPlaneInput_var" is a variable referencing a ConstructionPlaneInput object.returnValue = constructionPlaneInput_var.setByOffset(planarEntity, offset)
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"constructionPlaneInput_var" is a variable referencing a ConstructionPlaneInput object.
#include <Fusion/Construction/ConstructionPlaneInput.h>
returnValue = constructionPlaneInput_var->setByOffset(planarEntity, offset);
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Return Value
boolean |
Returns true if the creation of the ConstructionPlaneInput is successful. |
Parameters
planarEntity |
Base |
A plane, planar face or construction plane from which to create the offset plane |
offset |
ValueInput |
ValueInput object that specifies the offset distance for the plane |
Samples
Version
Introduced in version August 2014