FavoriteMaterials Object
Derived from: Base ObjectDefined in namespace "adsk::core" and the header file is <Core/Materials/FavoriteMaterials.h>
Description
Collection of the favorite materials.Methods
Name | Description |
add | Adds an existing material to the Favorites list |
classType | Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
item | Returns the specified Material using an index into the collection. |
itemById | Returns the Material by it's internal unique ID. |
itemByName | Returns the specified Material using the name as seen in the user interface. This often isn't a reliable way of accessing a specific material because materials are not required to be unique. |
Properties
Name | Description |
count | The number of Materials in the collection. |
isValid | Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
objectType | This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object. It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |