RectangularPatternFeatureInput.directionOneEntity Property
Parent Object:
RectangularPatternFeatureInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/RectangularPatternFeatureInput.h>
Description
Gets and sets the first direction entity. This can be a linear edge, construction axis, sketch line or rectangular pattern feature. If a rectangular pattern feature is set, the directionOneEntity and directionTwoEntity properties return the same rectangular pattern feature.
Syntax
"rectangularPatternFeatureInput_var" is a variable referencing a RectangularPatternFeatureInput object.
# Get the value of the property. propertyValue = rectangularPatternFeatureInput_var.directionOneEntity
# Set the value of the property. rectangularPatternFeatureInput_var.directionOneEntity = propertyValue
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"rectangularPatternFeatureInput_var" is a variable referencing a RectangularPatternFeatureInput object.
#include <Fusion/Features/RectangularPatternFeatureInput.h>
// Get the value of the property. Ptr<Base> propertyValue = rectangularPatternFeatureInput_var->directionOneEntity();
// Set the value of the property, where value_var is a Base. bool returnValue = rectangularPatternFeatureInput_var->directionOneEntity(value_var);
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Property Value
This is a read/write property whose value is a
Base.
Version
Introduced in version November 2014