Edit Face reference
Edit Face creates T-Spline faces, edges, and vertices on the selected BRep face.
Design > Modify > Edit Face
Solid and Surface Edit Face
Face
Enables the selection of a single face to edit.
Transform Mode
Controls the orientation of the manipulator.
- World Space Orients the manipulator with the model origin.
- View Space Orients the manipulator relative the to current view of the model.
- Local Orients the manipulator relative to the selected objects.
Selection Filter
Specifies the type of geometry that is available for selection.
- Vertex Only vertices are available for selection. Vertices are displayed on the model.
- Edge Only edges are available for selection.
- Face Only faces are available for selection.
- All Vertices, edges, and faces are available for selection.
Loop Selection
Selects a loop based on the current selection.
Preview Check
Displays a preview of the final shape.
Subdivide Faces
Specifies the number of faces.
- Length
- Width
- Contour Spacing
Curvature Combs
Displays curvature combs along the length or width of the model.
Symmetry
Enables symmetry on the model. The type of symmetry available is dependent on the selected geometry.
Numerical Inputs
Provides fields to enter numeric values to move the manipulator. You can also drag the manipulator in the application.
Tips
Increase the number of faces to give more control over the shape. You should use the minimum number of faces to give the desired control over the shape.