Showing 1-15 of 373 results for view+cube (0.36 seconds)
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This resets the ViewCube such that the top of the ViewCube is perpendicular to the Z axis of the setup WCS for ease of programming.
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Delete it, and click Home on the ViewCube . Select Construct > Plane Through Three Points.
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Key concepts and best practices include: Move, rotate, and align components Use the manipulator to position components Use the ViewCube to orient the camera Length: 4:15
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Note: If you want to change the view orientation of a 3D model, use the View Cube in the upper right corner of the canvas, or the view navigation tools at the bottom of the canvas.
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Use the Navigation bar or the ViewCube to change the position of the model in the camera view.
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Refer to the ViewCube for the direction. Select the Left:1 component and click the positive X-direction arrow.
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Select the Right face of the ViewCube , so the Y-axis points to the right, and Z-axis points up.
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Click the RIGHT face of the ViewCube to adjust the orientation of the pipe.
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Click Home above the ViewCube to return the model to the default isometric viewpoint.
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Click the RIGHT face of the ViewCube to adjust the orientation of the pipe.
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To change the current view, click the bottom-right corner of the ViewCube . On the Define tab, click Design Conditions > Structural Constraints .
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Click the bottom left-front corner of the ViewCube to show the bottom of the model.
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Iteration preview Provides a visual representation of an outcome iteration. 6. ViewCube Use the ViewCube to orbit your design or view the design from standard view options. 7.
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In the canvas, click the lower corner icon on the ViewCube to re-orient the view of the subassemblies.
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Right-click the ViewCube and select Orthographic.
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