Create a primitive pipe
Learn how to use the Pipe tool to create a surface body in the shape of a primitive pipe in Fusion.
Note: Only available in Direct Modeling mode.
On the toolbar, click Surface > Create > Pipe
.
The Pipe dialog displays.
In the canvas, select a Path for the pipe to follow.
Drag the Distance manipulator handle along the path in the canvas, or specify a decimal percentage value.
Select a Section type:
- Circular: Sweeps a circular section profile along the path.
- Square: Sweeps a square section profile along the path.
- Triangular: Sweeps an equilateral triangular section profile along the path.
Specify the Section Size.
Select an Operation, and adjust its associated settings:
New Body: Creates a new body in the active component.
New Component: Creates a new body in a new component.
Click OK.
The surface body displays in the canvas, in the shape of a primitive pipe that follows the path you selected.
Tips
- Uncheck Chain Selection if you don't want to automatically select tangentially connected geometry when selecting faces or edges.