FBX C++ API Reference
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
 CAnimationElementRepresenting a COLLADA animation element
 CColladaLayerTraits
 CElementBaseRepresenting a common COLLADA element
 CElementContentAccessorA struct for convenient access to the content of common COLLADA element
 CFbx6ClassTemplateMapHelper class to merge Class root property templates
 CFbxAccumulatorEntryThis class defines one entry object held by the FbxUserNotification class
 CFbxAddBOF
 CFbxAMatrixFBX SDK affine matrix class
 CFbxAnimCurveAn animation curve, defined by a collection of keys (FbxAnimCurveKey), and indicating how a value changes over time
 CFbxAnimCurveBaseThis is the base class for implementing animation curves
 CFbxAnimCurveDefDefinitions used for the FBX animation curves and keys
 CFbxAnimCurveFilterBase class for animation curve filters
 CFbxAnimCurveFilterConstantKeyReducerConstant key reducing filter
 CFbxAnimCurveFilterGimbleKillerGimbleKiller filter
 CFbxAnimCurveFilterKeyReducerKey reducing filter
 CFbxAnimCurveFilterKeySyncKey sync filter
 CFbxAnimCurveFilterMatrixConverterMatrix conversion filter
 CFbxAnimCurveFilterResampleRe-sampling filter
 CFbxAnimCurveFilterScaleKey scale filter
 CFbxAnimCurveFilterScaleByCurveKey scale filter
 CFbxAnimCurveFilterScaleCompensateThis filter tries to compensate parent's scale to children's scale
 CFbxAnimCurveFilterTSSTime shift and scale filter
 CFbxAnimCurveFilterUnrollUnroll filter
 CFbxAnimCurveKeyThis is the interface for the FBX animation curve keys
 CFbxAnimCurveKey_ImplThis is the interface for implementation of animation key objects
 CFbxAnimCurveKeyBaseThis is the base class interface for the FBX animation curve keys
 CFbxAnimCurveNodeThis class is an composite of animation curves and is called as animation curve node
 CFbxAnimCurveTangentInfo
 CFbxAnimEvalClassicAn evaluator implementation that behaves like the original FBX SDK (2010 and previous) evaluation system
 CFbxAnimEvalStateThis class hold results from animation evaluations
 CFbxAnimEvaluatorThe principal interface for animation evaluators
 CFbxAnimLayerThe animation layer is a collection of animation curve nodes
 CFbxAnimStackThe Animation stack is a collection of animation layers
 CFbxAnimUtilities
 CFbxArrayClass for array of basic elements such as pointers and basic types
 CFbxAssignBOFA pass through operator used to assign constants to parameters
 CFbxAtomOp
 CFbxAudioFBX SDK audio class
 CFbxAudioLayerThe audio layer is a collection of audio clips
 CFbxAutoDeletePtrScoped pointer for FbxNew allocations, which call FbxDelete() to deallocate
 CFbxAutoDestroyPtrScoped pointer for FbxObject derived classes, which call Destroy() to deallocate
 CFbxAutoFreePtrScoped pointer for FbxMalloc allocations, which call FbxFree() to deallocate
 CFbxAutoPtrFbxAutoPtr mimics the auto_ptr class template implementation available in the C++ Standard Library
 CFbxAxisSystemThis class represents the coordinate system of the scene and can convert scenes to other coordinate systems
 CFbxBase64DecoderThis class decodes Base64 encoded data
 CFbxBase64EncoderThis class encodes data in the Base64 format
 CFbxBaseAllocatorAn allocator class for use as a template parameter to one of the container class (FbxMap, FbxSet, FbxDynamicArray...) must implement these
 CFbxBindingOperatorThis object represents a binding operation on a FbxObject or FbxProperty
 CFbxBindingsEntryViewFbxBindingsEntryView represents binding table entry in entry tables
 CFbxBindingTableA binding table represents a collection of bindings from source types such as FbxObject, or FbxLayerElements to corresponding destinations, usually a third party shader parameters
 CFbxBindingTableBaseA binding table represents a collection of bindings from source types such as FbxObject, or FbxLayerElements to destinations which can be of similar types
 CFbxBindingTableEntryA binding table entry stores a binding between a source and a destination
 CFbxBitSetAn automatic growing array of bit
 CFbxBlendShapeClass for blend shape deformer
 CFbxBlendShapeChannelClass for blend shape channels
 CFbxBlobFBX SDK blob class
 CFbxBoundaryFbxBoundary describes a trimming boundary for a trimmed NURBS object
 CFbxCacheThis object contains methods for accessing point animation in a cache file
 CFbxCachedEffectA cached effect is a type of node attribute to represent certain type of effect by an cache object
 CFbxCameraThis node attribute contains methods for accessing the properties of a camera
 CFbxCameraManipulatorThis class can be used to provide basic camera manipulation in any program using this library
 CFbxCameraStereoThis node attribute contains methods for accessing the properties of a stereo camera
 CFbxCameraSwitcherThis node attribute contains methods for accessing the properties of a camera switcher
 CFbxCharacterA Character is a person or animal with pre-defined skeleton system
 CFbxCharacterLinkThis class represents a link between a given FBX node and the associated node in the character hierarchy
 CFbxCharacterPoseA character pose is a character and an associated hierarchy of nodes
 CFbxCharacterPropertyInfo
 CFbxCharPtrCompareFunctor to compare "C" strings
 CFbxCharPtrCompareNoCaseFunctor to compare "C" strings without case sensitivity
 CFbxCharPtrSetThis class contains the data structure support for char pointer set
 CFbxClassIdInternal class used to differentiate objects during run-time
 CFbxClassIdCompareFunctor to compare FbxClassId
 CFbxCloneManagerThe clone manager is a utility for cloning entire networks of FbxObject
 CFbxClusterClass for clusters (links)
 CFbxColladaNamespaceContaining the valid parameter definition and modification in local scope
 CFbxCollectionA FbxObject derived container for FbxObject
 CFbxCollectionExclusiveClass for exclusive collections
 CFbxColorClass to represent colors in RGBA format using doubles
 CFbxConditionalBOFA conditional operator that outputs one out of two properties, based on the value of a predicate property
 CFbxConnection
 CFbxConnectionPoint
 CFbxConnectionPointFilterClass to manage Connect Filter
 CFbxConstantEntryViewFbxConstantEntryView represents constant string entry in entry tables
 CFbxConstraintBase class for weighted animation constraints
 CFbxConstraintAimAn aim constraint governs an object's orientation so that the object points to other objects
 CFbxConstraintCustomThis constraint class contains methods for custom constraint
 CFbxConstraintParentThe parent constraint creates a parent-to-child relationship between any two objects, from any two hierarchies
 CFbxConstraintPositionThis constraint class contains methods for accessing the properties of a position constraint
 CFbxConstraintRotationThis constraint class contains methods for accessing the properties of a rotation constraint
 CFbxConstraintScaleThis constraint class contains methods for accessing the properties of a scale constraint
 CFbxConstraintSingleChainIKThis constraint class contains methods for accessing the properties of a single chain IK constraint
 CFbxConstraintUtilsUtility class for constraints
 CFbxContainerGeneric container for object grouping and encapsulation
 CFbxContainerTemplateClass for Container Template files
 CFbxControlSetThis class contains all methods to either set-up an exported control rig or query information on an imported control rig
 CFbxControlSetLinkThis class represents a link between a given character's FK node and the associated node in the character hierarchy
 CFbxControlSetPlugPlug class for control set
 CFbxCriteriaDefines a filtering criteria for a query of objects, connections and properties, so that only those satisfying the criteria are affected by the query
 CFbxCriteriaCompareFunctor to compare FbxCriteria
 CFbxDataTypeFBX SDK data type class
 CFbxDateTimeFBX SDK date&time class
 CFbxDefaultComparator
 CFbxDeformationsEvaluator
 CFbxDeformerBase class for skin deformer (FbxSkin) and vertex cache deformer (FbxVertexCacheDeformer)
 CFbxDegreeToRadianBOF
 CFbxDeletionPolicyDefaultDeletion policy for pointer template classes that uses the delete operator
 CFbxDeletionPolicyDelete
 CFbxDeletionPolicyFreeDeletion policy for pointer template classes that uses the FbxFree() function
 CFbxDeletionPolicyObjectDeletion policy for pointer template classes that uses the Destroy() function
 CFbxDisplayLayerClass for display layers
 CFbxDistanceFBX SDK distance class
 CFbxDocumentFbxDocument is a base class for FbxScene and FbxLibrary classes
 CFbxDocumentInfoThis class contains scene thumbnails and user-defined summary data
 CFbxDualQuaternionFBX SDK dual quaternion class to represent rigid transformation, which is combined by two quaternions
 CFbxDynamicArrayTemplate class for dynamic array holding objects
 CFbxEffectorAn effector wraps a character node (FbxNode) used to animate its control rig (FbxControlSet) via inverse kinematics
 CFbxEmbeddedFilesAccumulatorThis processor is used to accumulate the list of file dependencies (embedded files) in a hierarchy of objects
 CFbxEmitterBase class to emit event with the specified event type
 CFbxEntryViewEntry view class represents binding entry in entry tables
 CFbxEnvironmentThis class contains the description of a scene environment
 CFbxEuler
 CFbxEvalStateThis class serves as the base class for an evaluation state element
 CFbxEventFBX event class, derived from FbxEventBase, and it contains a type ID for event
 CFbxEventBaseFBX SDK event base class
 CFbxEventHandlerEvent handler class contains a listener and a callback function
 CFbxEventPostExportEvent that is emitted to plugins after a file is exported to the FBX format
 CFbxEventPostImportEvent that is emitted to plugins after a FBX file has been imported
 CFbxEventPreExportEvent that is emitted to plugins before a file is exported to the FBX format
 CFbxEventPreImportEvent that is emitted to plugins before a FBX file has been imported
 CFbxEventReferencedDocumentEvent that is emitted on loading document when a referenced document is encountered while loading external references
 CFbxExporterClass to export SDK objects into an FBX file
 CFbxExternalDocRefListenerTypical handler for the referenced document events
 CFbxExternalDocumentInfoContains data about an external document
 CFbxFileClass for interfacing with files, providing a similar interface for files independant of the OS or filesystem
 CFbxFileTextureThis class describes image mapping on top of geometry
 CFbxFileUtils
 CFbxFolderClass for iterating into file system folders and the items contained
 CFbxGateA gate thread locking mechanism is very similar to a semaphore, except that when it is opened, any further call to wait will not wait until it is closed
 CFbxGenericNodeEmpty node containing properties
 CFbxGeometryThe base class of geometric objects that support control point deformations (e.g
 CFbxGeometryBaseThis class is the base class for geometric object such as meshes, NURBS and patches
 CFbxGeometryConverterThis class provides the functionality to convert geometry nodes attributes (FbxMesh, FbxNurbs and FbxPatch) and mainly focuses on the two major categories: Triangulation and conversion between NURBS and Patches surfaces
 CFbxGeometryWeightedMapThis class provides the structure to build a correspondence between 2 geometries
 CFbxGlobalCameraSettingsThis class contains the global camera settings
 CFbxGlobalLightSettingsThis class contains functions for accessing global light settings
 CFbxGlobalSettingsThis class contains functions for accessing global settings
 CFbxGoboA gobo is a filter placed over a spot light to project light patterns through fog on a surface
 CFbxHalfFloatFBX SDK half-float class
 CFbxHashMapThis object represents a standard hash map
 CFbxHungryAllocatorThis allocator only frees the allocated memory when it is deleted
 CFbxImplementationThis object represents the shading node implementation
 CFbxImplementationFilterThis object represents a shading node filter criteria based on the shading node implementation
 CFbxImporterClass to import an FBX file into SDK objects
 CFbxIOFbxIO represents an FBX file
 CFbxIOBaseBase class for FBX file importer and exporter
 CFbxIODefaultRenderResolutionRender and resolution information
 CFbxIOFileHeaderInfoFBX header information used at beginning of the FBX file to get or set important values like the file format version number (mFileVersion)
 CFbxIOPluginRegistryThis class serves as the registrar for file formats
 CFbxIOSettingsFbxIOSettings is a collection of properties, arranged as a tree, that can be used by FBX file readers and writers to represent import and export options
 CFbxIsYupBOF
 CFbxIteratorA utility class for iterating over the properties (FbxProperty) of any FbxObject
 CFbxIteratorDstA utility class for iterating over destination objects that connect to property (FbxProperty) or object (FbxObject)
 CFbxIteratorDstBaseA utility class for iterating over destination objects that connect to property (FbxProperty) or object (FbxObject)
 CFbxIteratorSrcA utility class for iterating over source objects that connect to property (FbxProperty) or object (FbxObject)
 CFbxIteratorSrcBaseA utility class for iterating over source objects that connect to property (FbxProperty) or object (FbxObject)
 CFbxLayerFbxLayer class provides a base for the layering mechanism
 CFbxLayerContainerContains a collection of FbxLayer objects
 CFbxLayeredTextureFbxLayeredTexture is a combination of multiple textures(FbxTexture) blended sequentially
 CFbxLayerElementBase class for elements of layers (FbxLayer)
 CFbxLayerElementArrayFbxLayerElementArray is the base class for FbxLayerElementArrayTemplate, it provides lock handling and data array manipulation of the data buffer for FbxLayerElement
 CFbxLayerElementArrayReadLock
 CFbxLayerElementArrayTemplateFbxLayerElementArrayTemplate provides data array manipulation of the data buffer for FbxLayerElement
 CFbxLayerElementBinormalLayer element for mapping Binormals to a geometry
 CFbxLayerElementCreaseLayer element for indicating crease of components of a geometry
 CFbxLayerElementHoleLayer element for indicating hole of polygon of a geometry
 CFbxLayerElementMaterialLayer element for mapping materials (FbxSurfaceMaterial) to a geometry
 CFbxLayerElementNormalLayer element for mapping Normals to a geometry
 CFbxLayerElementPolygonGroupLayer element for grouping related polygons together
 CFbxLayerElementSmoothingLayer element for indicating smoothness of components of a geometry
 CFbxLayerElementTangentLayer element for mapping Tangents to a geometry
 CFbxLayerElementTemplateThis class complements the FbxLayerElement class
 CFbxLayerElementTextureLayer element for mapping Textures to a geometry
 CFbxLayerElementUserDataLayer element for mapping custom user data to a geometry
 CFbxLayerElementUVLayer element for mapping UVs to a geometry
 CFbxLayerElementVertexColorLayer element for mapping Vertex Colors to a geometry
 CFbxLayerElementVisibilityLayer element for indicating if specified components are shown/hidden
 CFbxLayerEntryViewFbxLayerEntryView encodes a layer element representation (the index of the layer, the type of the layer element and whether the layer element is a UVSet layer element) to a string stored in FbxBindingTableEntry and decodes the string back to a layer element representation
 CFbxLessCompareDefault compare functor for FbxMap and FbxSet, which assumes operator < is defined
 CFbxLibraryThis library class represents libraries that store sub-libraries and shading objects
 CFbxLightThis node attribute contains methods for accessing the properties of a light
 CFbxLimitsFbxLimits defines a limit range for one transform component, either translation, rotation or scaling
 CFbxLimitsUtilitiesThis class represent a utility of limits for transforms
 CFbxLineA line is a geometry made of points
 CFbxListenerFBX SDK listener class
 CFbxLoadingStrategyAbstract class used to implemented some plug-in loading strategy
 CFbxLocalTime
 CFbxManagerSDK object manager
 CFbxMapThis class implements an efficient map based on key comparison, which stores key-value pairs
 CFbxMarkerThis node attribute contains the properties of a marker
 CFbxMaterialConverterThis class provides functions to restructure the material and textures applied to geometries from FBX v5 material system to v6-and-up or the other way around
 CFbxMatrixFBX SDK basic 4x4 double matrix class
 CFbxMediaClipFBX SDK media clip class
 CFbxMemoryPoolClass to create a simple fixed-size-blocks memory pool to allocate memory dynamically
 CFbxMeshA mesh is a geometry made of polygons
 CFbxMultiMapClass to manipulate a map that can contain multiple times the same key
 CFbxMultiplyBOF
 CFbxMultiplyDistBOF
 CFbxMutexMutually excluding thread lock mechanism
 CFbxNameFilterThis class represents a name filter on an object
 CFbxNameHandlerA name is a case-sensitive string ID of a property, a node, a node attribute, a texture, etc
 CFbxNameMapCompare
 CFbxNodeRepresents an element in the scene graph
 CFbxNodeAttributeThis class is the base class to all types of node attributes
 CFbxNodeDirectionBOFAn evaluation operator to get the direction of the node that is bound with this operator via a certain property
 CFbxNodeEvalStateThis class hold results for node evaluation
 CFbxNodePositionBOFAn evaluation operator to get the position of the node that is bound with this operator via a certain property
 CFbxNoOpDestruct
 CFbxNullThis node attribute contains the properties of a null node
 CFbxNurbsA NURBS surface is a type of parametric geometry
 CFbxNurbsCurveA Non-Uniform Rational B-Spline (NURBS) curve is a type of parametric geometry
 CFbxNurbsSurfaceA NURBS surface is a type of parametric geometry
 CFbxObjectThe base class of most FBX objects
 CFbxObjectFilterThis object represents a filter criteria on an object
 CFbxObjectMapThis class template declare a simple FbxObject map
 CFbxObjectMetaDataThis class is used to hold meta-data information on nodes
 CFbxObjectsContainer
 CFbxObjectStringMapA class that maps strings to objects with a basic string comparator
 CFbxOneOverXBOF
 CFbxOperatorEntryViewFbxOperatorEntryView represents binding operator entry in entry tables
 CFbxOpticalReferenceThis node attribute contains the properties of an optical reference
 CFbxPairThis class template holds a pair of objects
 CFbxPatchA patch is a type of node attribute with parametric surface
 CFbxPathUtils
 CFbxPeripheralFbxPeripheral is an interface to load/unload content of FbxObject from memory to somewhere you defined, for example, to a temporary file on disk
 CFbxPluginThe base class to inherit from when creating new plug-ins for the FBX SDK
 CFbxPluginContainerManages registration and ownership of FBX SDK plug-ins (FbxPlugin)
 CFbxPluginDataData used to communicate information between an application and the plug-in
 CFbxPluginDefStructure used by plug-ins for identification purposes
 CFbxPoseThis class contains the description of a Pose and provide some methods to access Pose info in one FBX scene
 CFbxPoseInfoThis structure contains the description of a named pose
 CFbxPowerBOF
 CFbxProceduralGeometryBase class for procedural geometry
 CFbxProceduralTextureContains the information to generate a texture procedurally
 CFbxProcessorThe class and its derived classes(e.g
 CFbxProcessorShaderDependencyCrawls CgFx and HLSL shader files, copies them, and all dependent shader files into the location specified by RootProcessPath
 CFbxProcessorXRefCopyThis class contains objects This class also provides access to global settings and take information
 CFbxProcessorXRefCopyUserLibrarySpecialized xref copy processor
 CFbxProgressClass for progress reporting
 CFbxPropertyClass to hold user properties
 CFbxPropertyConnect
 CFbxPropertyEntry
 CFbxPropertyEntryViewFbxPropertyEntryView represents property entry in entry tables
 CFbxPropertyEvalStateThis class hold results for property evaluation
 CFbxPropertyFlags
 CFbxPropertyHandleClass to manage property handle
 CFbxPropertyIdGenerator
 CFbxPropertyInfo
 CFbxPropertyPage
 CFbxPropertyTThis template class is used to contain user properties of specific data types
 CFbxPropertyValue
 CFbxPtrDestruct
 CFbxQuaternionFBX SDK quaternion class
 CFbxQueryBase class to manage query
 CFbxQueryEventA query event is something that is emitted by an entity, with the goal of being filled by someone that listen to it
 CFbxReaderBase class of other readers used internally
 CFbxReaderColladaClass to read a Collada file and import it to a FBX scene
 CFbxReaderFbx5
 CFbxReaderFbx6This class is the FBX v6 reader
 CFbxReaderFbx7This class is the FBX v7 reader
 CFbxRenamingStrategyThe FbxRenamingStrategy object can be set to rename all the objects in a scene
 CFbxRenamingStrategyBaseBase class for renaming strategy
 CFbxRenamingStrategyCollada
 CFbxRenamingStrategyFbx5This class contains the description of the FBX renaming strategy for fbx file format 5
 CFbxRenamingStrategyFbx6This class contains the description of the FBX renaming strategy for fbx file format 6
 CFbxRenamingStrategyFbx7
 CFbxRenamingStrategyInterfaceThis base class is an abstract implementation of a renaming strategy for avoiding name clashes
 CFbxRenamingStrategyNumberImplements a renaming strategy that resolves name clashes by adding number postfixes
 CFbxRenamingStrategyUtilsThis class contains a set of utilities, which are used by the FBX renaming strategy
 CFbxRootNodeUtilityThis class collects static functions for manipulating Fbx_Root nodes
 CFbxRotationOrder
 CFbxSceneThis class contains the description of a 3D scene
 CFbxSceneCheckUtilityThis class defines functions to check the received scene graph for issues
 CFbxSceneReferenceContains information about a referenced file
 CFbxSceneRenamerThe FbxSceneRenamer provides a way to easily rename objects in a scene without using the FbxRenamingStrategy class
 CFbxScopedLoadingDirectoryA plug-in loading strategy that loads all DLLs with a specific extension from a specific directory. When this class is destroyed all of the plug-ins are unloaded
 CFbxScopedLoadingFileNameA plug-in loading strategy that loads a single DLL by specifying the file name in the constructor, and unloads the DLL in its destructor
 CFbxSelectionNodeFbxSelectionNode is an auxiliary class for Selection Set
 CFbxSelectionSetFBX SDK selection set class
 CFbxSemanticEntryViewFbxSemanticEntryView stores a binding corresponding to a semantic within a shader file
 CFbxSemaphoreMutually excluding thread waiting mechanism with a counter
 CFbxSetThis class implements an efficient set based on value comparison, which stores values
 CFbxShapeA shape describes the deformation on a set of control points, which is similar to the cluster deformer in Maya
 CFbxSharedDeletePtrScoped pointer for FbxNew allocations, which call FbxDelete() to deallocate
 CFbxSharedDestroyPtrScoped pointer for FbxObject derived classes, which call Destroy() to deallocate
 CFbxSharedFreePtrScoped pointer for FbxMalloc allocations, which call FbxFree() to deallocate
 CFbxSharedPtr
 CFbxSimpleMapA simple map class representing a dictionary-like data structure
 CFbxSimpleType
 CFbxSimpleType< bool >
 CFbxSimpleType< char >
 CFbxSimpleType< const T >
 CFbxSimpleType< double >
 CFbxSimpleType< float >
 CFbxSimpleType< int >
 CFbxSimpleType< long >
 CFbxSimpleType< long double >
 CFbxSimpleType< long long >
 CFbxSimpleType< short >
 CFbxSimpleType< T * >
 CFbxSimpleType< T[n]>
 CFbxSimpleType< unsigned char >
 CFbxSimpleType< unsigned int >
 CFbxSimpleType< unsigned long >
 CFbxSimpleType< unsigned long long >
 CFbxSimpleType< unsigned short >
 CFbxSkeletonThis class specializes a node attribute to represent the elements forming "bone" chains
 CFbxSkinSkin deformer class
 CFbxSphericalToCartesianBOF
 CFbxSpinLockA spinlock is the fastest and most simple thread lock mechanism available
 CFbxSpotDistributionChooserBOFA chooser operator that check spot distribution and returns the correct value, based on the value of a predicate property
 CFbxStatisticsThis class is a basic class to get the quantity of items
 CFbxStatusThis class facilitates the testing/reporting of errors
 CFbxStatusGlobalGlobal accessor to an FbxStatus object
 CFbxStreamAbstract class for implementing I/O operations through a stream of data
 CFbxStringUtility class to manipulate strings
 CFbxStringCompareFunctor to compare FbxString
 CFbxStringCompareNoCaseFunctor to compare FbxString without case sensitivity
 CFbxStringListArray that stores pairs of FbxString and a pointer
 CFbxStringListItemWraps a string (FbxString) and a pointer (FbxHandle)
 CFbxStringListTBase class of FbxStringList
 CFbxStringSymbolThis class is to mark a string as symbol
 CFbxSubDeformerBase class for cluster sub-deformer( FbxCluster) and blend shape channel sub-deformer( FbxBlendShapeChannel)
 CFbxSubstractBOF
 CFbxSurfaceLambertThis class contains settings for Lambert Materials
 CFbxSurfaceMaterialThis class contains material settings
 CFbxSurfacePhongThis class contains settings for Phong Materials
 CFbxSwitchBOFA switch operator that outputs one out of n properties, based on the value of a predicate property
 CFbxSymbolDefines a symbol string
 CFbxSymbolIDBOFA symbol(string) operator that search the string table and return its corresponding unique id, based on the value of a predicate property
 CFbxSyncStackA simple stack of linked items that is multi-thread safe, protected by a spinlock
 CFbxSystemUnitThis class describes the units of measurement used within a particular scene
 CFbxTakeInfoThis class contains take information from an imported file or exported to an output file
 CFbxTakeLayerInfoThis FbxTakeLayerInfo structure is used to identify a layer by name and id number
 CFbxTextureThis class is the base class for textures, ie classes FbxFileTexture, FbxLayeredTexture and FbxProceduralTexture
 CFbxThreadThis class implement a standard way to use threads across platforms
 CFbxThumbnailSimple class to hold RGBA values of a thumbnail image
 CFbxTimeClass to encapsulate time units
 CFbxTimeSpanClass to encapsulate time intervals
 CFbxTransformHandle transform behaviors such as pivots, limits and offets, etc
 CFbxTrimNurbsSurfaceFbxTrimNurbsSurface describes a NURBS surface with regions trimmed or cut away with trimming boundaries
 CFbxTRSToMatrixBOF
 CFbxUserNotificationThis class accumulates user notifications and sends them to any device opened by the derived classes
 CFbxUserNotificationFilteredIteratorThis class iterates through the accumulated messages depending on the configuration flags (filter)
 CFbxVector2A two double mathematic vector class
 CFbxVector4A four double mathematic vector class
 CFbxVectorDegreeToVectorRadianBOF
 CFbxVectorTemplate2
 CFbxVectorTemplate3
 CFbxVectorTemplate4
 CFbxVertexCacheDeformerThis class deforms control points of a geometry using control point positions stored in the associated cache object
 CFbxVideoFBX SDK video class
 CFbxWeightedMappingDefine a weighted bidirectional mapping relation on objects
 CFbxWriterBase class of other writers used internally
 CFbxWriterColladaClass to export FBX scene into a Collada file
 CFbxWriterFbx5
 CFbxWriterFbx6
 CFbxWriterFbx7
 CFbxXRefManagerThis class manages external references to files
 CHIK2FbxCharacterPropertyBridge
 CLockAccessStatus
 CRefCountFbxSharedPtr class describes an object that stores a pointer to a single allocated object of type Type* that ensures that the object to which it points gets destroyed automatically when the control leaves a scope and the reference count is 0
 CSourceElementContentAccessorA struct for convenient access to the content of COLLADA source element
 CXmlNodeDeletionPolicy