STLExport API Sample
Description
Demonstrates how to export f3d to STL format.
Code Samples
import adsk.core, adsk.fusion, traceback
import os.path
def run(context):
ui = None
try:
app = adsk.core.Application.get()
ui = app.userInterface
# get active design
product = app.activeProduct
design = adsk.fusion.Design.cast(product)
# get root component in this design
rootComp = design.rootComponent
# create a single exportManager instance
exportMgr = design.exportManager
# export the root component to printer utility
stlRootOptions = exportMgr.createSTLExportOptions(rootComp)
# get all available print utilities
printUtils = stlRootOptions.availablePrintUtilities
# export the root component to the print utility, instead of a specified file
for printUtil in printUtils:
stlRootOptions.sendToPrintUtility = True
stlRootOptions.printUtility = printUtil
exportMgr.execute(stlRootOptions)
# get the script location
scriptDir = os.path.dirname(os.path.realpath(__file__))
# export the occurrence one by one in the root component to a specified file
allOccu = rootComp.allOccurrences
for occ in allOccu:
fileName = scriptDir + "/" + occ.component.name
# create stl exportOptions
stlExportOptions = exportMgr.createSTLExportOptions(occ, fileName)
stlExportOptions.sendToPrintUtility = False
exportMgr.execute(stlExportOptions)
# export the body one by one in the design to a specified file
allBodies = rootComp.bRepBodies
for body in allBodies:
fileName = scriptDir + "/" + body.parentComponent.name + '-' + body.name
# create stl exportOptions
stlExportOptions = exportMgr.createSTLExportOptions(body, fileName)
stlExportOptions.sendToPrintUtility = False
exportMgr.execute(stlExportOptions)
except:
if ui:
ui.messageBox('Failed:\n{}'.format(traceback.format_exc()))
#include <Core/Application/Application.h>
#include <Core/UserInterface/UserInterface.h>
#include <Core/Application/Document.h>
#include <Fusion/Fusion/Design.h>
#include <Fusion/Fusion/ExportManager.h>
#include <Fusion/Fusion/ExportOptions.h>
#include <Fusion/Fusion/STLExportOptions.h>
#include <Fusion/Components/Components.h>
#include <Fusion/Components/Component.h>
#include <Fusion/Components/OccurrenceList.h>
#include <Fusion/Components/Occurrence.h>
#include <Fusion/BRep/BRepBodies.h>
#include <Fusion/BRep/BRepBody.h>
using namespace adsk::core;
using namespace adsk::fusion;
Ptr<UserInterface> ui;
std::string getDllPath();
extern "C" XI_EXPORT bool run(const char* context)
{
Ptr<Application> app = Application::get();
if (!app)
return false;
ui = app->userInterface();
if (!ui)
return false;
// get active design
Ptr<Product> product = app->activeProduct();
if (!product)
return false;
Ptr<Design> design = product;
if (!design)
return false;
Ptr<Component> rootComp = design->rootComponent();
if (!rootComp)
return false;
// create a single exportManager instance
Ptr<ExportManager> exportMgr = design->exportManager();
if (!exportMgr)
return false;
// export the root component to printer utility
Ptr<STLExportOptions> stlRootOptions = exportMgr->createSTLExportOptions(rootComp);
if (!stlRootOptions)
return false;
// get all available print utilities
std::vector<std::string> printUtils = stlRootOptions->availablePrintUtilities();
// export the root component to the print utility, instead of a specified file
size_t count = printUtils.size();
for (size_t i = 0; i < count; i++)
{
std::string printUtil = printUtils[i];
stlRootOptions->sendToPrintUtility(true);
stlRootOptions->printUtility(printUtil);
exportMgr->execute(stlRootOptions);
}
// export the occurrence one by one in the root component to a specified file
Ptr<OccurrenceList> occurs = rootComp->allOccurrences();
if (!occurs)
return false;
size_t occrCount = occurs->count();
for (size_t j = 0; j < occrCount; j++)
{
Ptr<Occurrence> occur = occurs->item(j);
if (!occur)
continue;
Ptr<Component> comp = occur->component();
if (!comp)
continue;
std::string compName = comp->name();
std::string fileName = getDllPath() + "/" + compName;
// create stl exportOptions
Ptr<STLExportOptions> stlExportOptions = exportMgr->createSTLExportOptions(occur, fileName);
stlExportOptions->sendToPrintUtility(false);
exportMgr->execute(stlExportOptions);
}
// export the body one by one in the design to a specified file
Ptr<BRepBodies> bRepBodies = rootComp->bRepBodies();
if (!bRepBodies)
return false;
size_t bodyCount = bRepBodies->count();
for (size_t k = 0; k < bodyCount; k++)
{
Ptr<BRepBody> body = bRepBodies->item(k);
if (!body)
continue;
Ptr<Component> comp = body->parentComponent();
if (!comp)
continue;
std::string compName = comp->name();
std::string bodyName = body->name();
std::string fileName = getDllPath() + "/" + compName + "-" + bodyName;
// create stl exportOptions
Ptr<STLExportOptions> stlExportOptions = exportMgr->createSTLExportOptions(body, fileName);
if (!stlExportOptions)
continue;
stlExportOptions->sendToPrintUtility(false);
exportMgr->execute(stlExportOptions);
}
return true;
}
#ifdef XI_WIN
#include <windows.h>
BOOL APIENTRY DllMain(HMODULE hmodule, DWORD reason, LPVOID reserved)
{
switch (reason)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
#endif // XI_WIN
std::string getDllPath()
{
#if defined(_WINDOWS) || defined(_WIN32) || defined(_WIN64)
HMODULE hModule = NULL;
if (!GetModuleHandleExA(
GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
(LPCSTR)&getDllPath,
&hModule))
return "";
char winTempPath[2048];
::GetModuleFileNameA(hModule, winTempPath, 2048);
std::string strPath = winTempPath;
size_t stPos = strPath.rfind('\\');
return strPath.substr(0, stPos);
#else
Dl_info info;
dladdr((void*)getDllPath, &info);
std::string strPath = info.dli_fname;
int stPos = (int)strPath.rfind('/');
if (stPos != -1)
return strPath.substr(0, stPos);
else
return "";
;
#endif
}